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Thread: The top Murphy's laws of war

  1. #1
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    The top Murphy's laws of war

    • Anything you do can get you killed, including nothing.

    • Friendly fire - isn't.

    • Recoilless rifles - aren't.

    • Suppressive fires - won't.

    • If it's stupid but it works, it isn't stupid.

    • Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.

    • Never share a foxhole with anyone braver than yourself.

    • Never forget that your weapon was made by the lowest bidder.

    • The enemy invariably attacks on two occasions:
    1. when they're ready.
    2. when you're not.

    • No OPLAN ever survives initial contact.

    • There is no such thing as a perfect plan.

    • Five second fuses always burn three seconds.

    • There is no such thing as an atheist in a foxhole.

    • A retreating enemy is probably just falling back and regrouping.

    • The important things are always simple; the simple are always hard.

    • The easy way is always mined.

    • Teamwork is essential; it gives the enemy other people to shoot at.

    • Never draw fire; it irritates everyone around you.

    • If you are short of everything but the enemy, you are in the combat zone.

    • Incoming fire has the right of way.

    • No combat ready unit has ever passed inspection.

    • No inspection ready unit has ever passed combat.

    • If the enemy is within range, so are you.

    • The only thing more accurate than incoming enemy fire is incoming friendly fire.

    • Tracers work both ways.

    • When both sides are convinced they're about to lose, they're both right.

    • Military Intelligence is a contradiction.

    • Fortify your front; you'll get your rear shot up.

    • The Cavalry doesn't always come to the rescue.

    • Napalm is an area support weapon.

    • Mines are equal opportunity weapons.

    • Killing for peace is like screwing for virginity.

    • The one item you need is always in short supply.


    • It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.

    • When in doubt, empty your magazine.

    • The enemy never watches until you make a mistake.

    • One enemy soldier is never enough, but two is entirely too many.

    • A clean (and dry) set of BDU's is a magnet for mud and rain.

    • The worse the weather, the more you are required to be out in it.

    • Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.

    • Field experience is something you don't get until just after you needed it.

    • No matter which way you have to march, its always uphill.

    • Those who hesitate under fire usually do not end up KIA or WIA.

    • The newest and least experienced soldier will usually win the Medal of Honor.

    • A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.

    • There is no such place as a convenient foxhole.

    • Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.

    • If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you.

    • The more stupid the leader is, the more important missions he is ordered to carry out.

    • The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness).

    • There is always a way, and it usually doesn't work.

    • Whenever you drop your equipment in a fire-fight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet.

    • As soon as you are served hot chow in the field, it rains.

    • The seriousness of a wound (in a fire-fight) is inversely proportional to the distance to any form of cover.

    • If only one solution can be found for a field problem, then it is usually a stupid solution.

    • No battle plan ever survives contact with the enemy.

    • The problem with taking the easy way out is that the enemy has already mined it.

    • The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.

    • There is nothing more satisfying that having someone take a shot at you, and miss.

    • Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.

    • Avoid loud noises, there are few silent killers in a combat zone.

    • Respect all religions in a combat zone, take no chances on where you may go if killed.

    • When in a fire fight, kill as many as you can, the one you miss may not miss tomorrow.
    The 2nd Amendment : Washington didn't use his right to free speech to defeat the British, he shot them.

  2. #2
    Senior Member Batwing's Avatar

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    If at first you don't succeed, then bomb disposal probably isn't for you.

    Murphy was a grunt.
    Last edited by Batwing; 07-27-2010 at 07:49 PM.
    For a people who are free, and who mean to remain so, a well-organized and armed militia is their best security.
    Thomas Jefferson

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